Winter

All of December, snow settles on every arena, flakes fall and the food turns into wrapped gifts.

Kind
Season (a look laid over every place while it runs)
When
1 December to 31 December
Food
gift

Winter is the December season. It runs from 1 to 31 December and sits on top of whichever biome the day has, so any biome can turn up under snow.

How it looks

A cool, pale blue tint settles over the whole place. Snow lies on the terrain around the arena and on the tops of the inner walls, so the cave's rock tiers, the forest's canopy and the ruins' stone blocks all wear a white layer. Snowflakes fall gently across the screen, and the glow of every bite turns a soft icy blue.

Food

The biome's usual food is replaced by gifts: small wrapped presents that glow pale blue. They sit on exactly the same spots the day's food would, in the same order.

Ambient life

Beyond the falling snow, little puffs of snow drift past on the wind, a robin sometimes flies across the scene, and points of light glint on the frost. As always, none of this enters the arena: it stays in the scenery around the board.

Does it change the game?

No. Winter only changes the look. The board, the walls, the food spots, the speed and the controls are the same as on any other day, and they are the same for every player. The floor under the snake is checked for contrast in every biome. The colour-blind setting gives the snake and food high-contrast colours if you need them.

When the year turns, winter ends and the biome goes back to its usual look. See all the places and seasons on the arenas page.

All arenas