Halloween
From 24 to 31 October, a dusk-lit world and five haunted arenas, each with its own mode and hazard.
- Kind
- Season (a look laid over every place while it runs)
- When
- 24 October to 31 October
- Food
- jack-o'-lantern
Halloween runs from 24 to 31 October. On an ordinary biome it brings a purple dusk tint, lit pumpkins over the terrain, jack-o'-lantern food and an orange glow on every bite, with bats, ghosts, fog and the odd witch in the scenery.
The arena week
Halloween also has five arenas. Each day of the week is one of them, picked from the date and never the same as the day before. Unlike a biome, an arena brings its own mode and sometimes a hazard.
| Arena | Mode | Hazard |
|---|---|---|
| Haunted Mansion | Blackout | ghost |
| Pumpkin Patch | Gold Rush | none |
| Corn Maze | Marathon | none |
| Castle Crypt | Classic | spikes |
| Witch's Swamp | Classic | wind |
- Haunted Mansion: a candle-lit house above a violet cellar. A ghost wanders the board, drifting towards you; touching it ends the run. Note where it is before each blackout.
- Pumpkin Patch: a farm field with lit jack-o'-lanterns and candy for food.
- Corn Maze: narrow corridors of corn and hay bales replace the day's shape, for a 90-second run.
- Castle Crypt: a flooded crypt lit by torches. Twelve spike cells take turns: up for 2 seconds, down for 2. Enter one while it is up and the run ends.
- Witch's Swamp: murky mud under dead trees. Every 6 seconds a gust pushes your head one extra cell, with a warning on screen first. Keep off the walls when one is due.
Each arena has its own music and place names, like the Grand Foyer and the Hall of Kings.
Halloween Night
31 October 2026 was Halloween Night: the Haunted Mansion for everyone, five rewards and double coins all day. More on the events page.